Monday, October 28, 2013

Maze Concept PhotoShop

So here is a 3d illusion of my maze corse (first level) in a first person perspective. The base 3 textures for the wall, ceiling and floor combined with perceptive/distort modifications aloud for a convincing 3d appearance. And some added burning of the corners helped sell a purely 2d scene as 3d. This is a base for the eventual maya imports and structure building








3 comments:

  1. I really enjoy this section of your maze/ labyrinth also interesting to see how using the burn tool can change so much of how it looks.

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  2. I really enjoy this section of your maze/ labyrinth also interesting to see how using the burn tool can change so much of how it looks.

    ReplyDelete
  3. very nice concept. to improve, break up the textures on the walls, floor and ceiling by adding more detail like mold, moss, paint, dirt, ash from torches, water damage, cracks.

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